This flowchart is incomplete and does not fully represent every process available
## v0.2.1
Fixes:- Fixed: ashlar stone fence snow texture
## v0.2.0
Core:- Handbook: new chapter for suggesting room functions/layouts, this will likely be an on-going WIP and may also cover some suggested vanilla rooms since there is no specific vanilla guidance for this in-game yet, may be helpful if you're an objective-driven person- Handbook: new category for the mod, for now includes all the chapters but eventually will also include items if possible- Handbook: added triva for synthetic fibre pulp- Tweaks: patched in-container textures for:
- Peat bricks
- Charcoal (I think)
- Lignite
- Black coal
- Anthracite
- Cinnabar
- Lapis lazuli
- Alum
- Sulfur
- Sylvite
- Borax
- All loose stones- Tweaks: changed peat brick burning time up from 25s to 122s;
- Note: one person alone digging up an entire peatland simply wouldn't be able to go through all that fuel in a short amount of time and peat typically should burn considerably longer than wood- Mod icon updated- Added a specialthanks.md fileCrafting:- New item: Pencils/Styli, made on the crafting grid using a saw and a chisel together with two planks of any timber and an appropriate writing medium like a chunk or soft metal bit
- Pencils/Styli can be used to write in books or on signs- New block: Metal grates, made on the crafting grid using metal plates; 2 metal plates yield 6 grates (so 400 metal units to 6 grates)
- Metal grates have different variants that can be cycled through with the crafting grid
- Metal grates can be recycled for about 97.5% of their metal value; they cannot be smelted directly and must first be recovered as metal bits
- Note: may add casting moulds in a later version
- Can be rotated with a wrench- New block: full stone roofing block like that of clay shingles; this is primarily meant to fill in a niche for slate rooves; unlikely to add slabs or stair variants since these shapes can technically just be chiseled- New block: decorative monolith pillars, made on the crafting grid using 3 of a raw material in a vertical pattern with a hammer and chisel
- Has three shape variations, these can be cycled with crafting OR with a wrench- New block: decorative gem blocks, made on the crafting grid using a hammer and chisel with resin, stone ashlar bricks and appropriate gems/chunks, yielding 4 gem blocksFixes:- Fixed: flintstone "ore" blocks can now be processed with a pickaxe in crafting as other ungraded ores can with Lithocraft- Fixed: made available a previously-bugged recipe for strong salt water, using sea water and halite- Fixed: Greek fire now stacks properly, sorry if you got all the way into crafting it and had an issue with this!
- Also improved wording in the trivia- Fixed: Greek fire now has better GUI/icon but still needs improvements overall and is still a placeholder shape- Fixed: some minor things caused pointless debug logging (like recipes that would never be valid)- Fixed: sounds were missing for ultra polished rocksCompat:- Geology Additions:
- Monolith compat
- Decorative gem block compat
- Loose stone in-container texturesKNOWN ISSUES:- Metal grates block fluids in certain situations- Some monolith texture UVs line up a bit funny- Still no high polish textures for GA but all high polish textures are due to be refactored at some point
## v0.1.2
Crafting:- Kerogen -> Mineral wax no longer requires a container to "smelt", fixing an issue that meant that mineral wax could not be retrieved at all
## v0.1.1
Core:- Ashlar stone fence issue with missing sounds fixedBalance:- Buffed the ratios/output of mineral wax processes that aren't based on shale, as they felt too harsh. Shale remains the best option but the other options should feel more welcoming in case shale is difficult to find
- Heating time required reduced across the board, making the process less fuel-intensive
- Kerogen now converts into mineral wax at a 1 to 1 ratio
- Graphite now converts into kerogen at a 2 to 1 ratio instead of 4 to 1
- Graphite powder (EM) and coal powder (EM) now convert into kerogen at a 2 to 1 ratio- Candles made with mineral wax now require 4 min. wax for 2 candles, down from requiring 6 min. wax for 2 candles; with the kerogen changes, this should be a decent buff to candle production from mineral waxCrafting:- Cobbleskulls now have a recipe, requires 6 bones and 1 cobblestone; hopefully this should also be compatible with any mod that adds its own cobblestone/cobbleskull variants
- In addition, any existing cobbleskull block can be placed with a pickaxe in the crafting grid to yield the original cobblestone
## v0.1.0
Core:- A big background change to some elements; previously chemical solutions were separate item codes and they have now been unified as a unique itemcode: chemicalportion- Note: This change was made to make sure that adding Lithocraft-specific liquids in the future is easier to handle and because it has long-term implications, so is best done sooner rather than later. Old stuff will have remaps available but unfortunately these will likely serve no use- Chemical residue (ammonia): new name/now a liquid- Chemical residue (organic slurry): new name/now a liquid- Synpulp no longer has erroneous "fruit" nutrition- A link to mod flowchart added to the Lithocraft 02 in-game handbook section; the link may rarely be updated, only if/when required. The current online hosting solution isn't the best for the purpose and this will likely change when something better can be used- Mineral wax now has a new shape/texture- Several items, like kerogen, now list crafting processes in the handbook or have extra triviaBalance:- Final results of some recipes/processes and their yields made to be a bit more generous
- Making flax fibres artificially through the synpulp process now has a much better total cost of 1 cellulose, 0.2 litres of ammonia, 0.2 litres of cupric solution, for every 6 fibres produced;Crafting:- Pulverized Alum can now be sieved together with Sulfur to produce Potash at a rate of 1 to 1, producing 3 Potash- New recipe: full blocks of most ungraded ore (like coal, sulfur, sylvite, etc., not metals) can be placed with a pickaxe in crafting grid for a slightly better yield- New block: Ashlar stone fence: these are made using ashlar blocks (bricks) in the same way you would make a dry-stone wall (fence) and have a generous rate of production- New item: Chemical residue (biomass): uses a similar recipe to what organic slurry used to have in v0.0.1; this is an intermediate residue meant to make the new organic slurry liquid but also serves as a low-quality all-round fertiliser
- Biomass also has an alternate recipe making use of peat and sulfur; in a future version, there will hopefully be a different farming use for peat- New item: Greek fire, no special purpose for now, but serves a complex crafting alternative for a uniquely high temperature long-burn fuel- New liquid: Strong salt water: made in several different ways but the most efficient way is by mining full blocks of halite and dissolving them with water in a barrel- Cupric solution is now usable as a mordant as intended- Organic slurry now made by mixing biomass with water in a barrel- Changed ammonia production process to make use of the distiller at a ratio of 50% yield; in a future version, an alternate process with better yield might be addedRemapping:- Old ammonia and organic slurry should remap to new liquid forms on existing saves, but converted amounts and forms will likely be useless, so it may be better to discard any of these leftoversCompat:- Geology Additions: Recipes for turning rocks into loose stones and for making gravel/sand from other full blocksKNOWN ISSUES:- Greek fire icon/hand is too small/difficult to see- Can't access Lithocraft liquid entries information from crafting processes that use them- Can't use anything other than buckets with Lithocraft liquids- Geology Additions-based high polish rock blocks are missing textures- At the time of this release, flowchart is accessible, but incomplete
## v0.0.1
- Corrected order of chapters
## First release. v0.0.0 aka alpha
Core:- Residual compounds- Synthetic fibre pulp- New ways of obtaining vanilla items like candles and saltpeter- New "shiny" rock blocks